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Outbreak Arena

My Role

I am the solo developer for this project. I'm the programmer, UX and UI designer, Level designer, and publisher. Most of 3D models, textures, and sounds, are property of third-party artists.

Project Overview: A high-intensity, top-down multiplayer shooter for Android inspired by Dead Ops Arcade and Call of Duty Zombies. The game features a persistent server environment where players contend with escalating waves of AI zombies, tactical enemy soldiers, and other players in a shared open arena.

Key Technical Implementations: