German Connor

Game Developer | Junior IT

Unity | C#

Buenos Aires, Argentina

My Projects

Production

DeadStrike - Zombie FPS

Studio: RePiola Games

DeadStrike is a first-person shooter and zombie survival game designed for mobile devices. Dive into a post-apocalyptic world overrun by the undead. Whether you prefer playing offline or teaming up with friends in online multiplayer mode. Gather resources, unlock powerful weapons, and put your strategy, reflexes, and teamwork to the test in this action-packed survival challenge.

My Role: Solo Developer, Main mechanics programmer, level design, marketing, game tester.

Technologies: Unity, C#, Blender, Photon PUN2 Engine, Google Firebase (crashlytics, analytics), Google In-App purchases

Prototype

Outbreak Arena

Studio: RePiola Games

Outbreak Arena is a fast-paced, top-down multiplayer shooter set in a chaotic world overrun by relentless creatures and rival survivors. Players drop into a persistent battlefield where the goal is simple: stay alive, gather upgrades, and push deeper into increasingly dangerous zones filled with enemies.

My Role: Solo Developer, Main mechanics programmer, level design, marketing, game tester.

Technologies: Unity, C#

Prototype

Iron Z Perimeter

Studio: RePiola Games

Iron Z Perimeter is a high-stakes hybrid of Tower Defense and Wave-based Survival. Your mission is absolute: Hold the line. Build automated defenses, manage scrap in real-time, and fight on the front lines against an unrelenting undead horde. In this apocalypse, you are the ultimate sentinel—even if you fall, the fight continues. Respawn, repair, and reinforce the Iron Perimeter before the tide of meat and bone breaks through.

My Role: Solo Developer, Main mechanics programmer, level design, marketing, game tester.

Technologies: Unity, C#

In Development

ForgeStation Hub

Studio: ForgeStation

ForgeStation Hub is a revolutionary mobile gaming portal designed to solve storage space issues on your phone. The initial app download is tiny, giving you instant access to a growing library of games. You only download the games you want to play, when you want them. This dynamic system, powered by Play Asset Delivery and Unity Addressables, lets you easily remove game data to free up storage without losing your profile. Stop deleting files and start playing!

My Role: Main mechanics programmer, level design.

Technologies: Unity, Unity Addresables, Google Play Asset Delivery, C#, Supabase, Google oAuth 2.0

In Development

The Magical Forge

Studio: ForgeStation

The Magical Forge is a tactical TCG inspired by Axie Infinity's starter lore. Command unique units and master dynamic mechanics like Rage evolution, Bubble shielding, and Leaf regeneration. Outsmart your opponents using strategic status effects like Fear, Jinx, and Cocoon to dominate the arena in this fast-paced card battler.

My Role: Main mechanics programmer, level design.

Technologies: Unity, C#, Supabase, Google Cloud Console (Server Hosting)

About Me

I am passionate about the world of computers, which is why I like the idea of creating video games and being able to have every aspect of each project under my control (whether it's: visual art, programming logic, implementing new mechanics, etc.). I'm specialized on Mobile Games, and FPS games overall